Changelog
Changelog
v1.8.2
- Fixed: bug with liveSync (unequip rune event)
v1.8.1
- Fixed: bug with creating and updating runes
v1.8
- Added: fourth focus field
- Added: possibility to put in two stats for each slot
- Added: level up a monster to 40
- Added: create a monster from template at 40
- Fixed: LiveSync AmplifyRune Event
v1.7.2
- Fixed: sort issues with float numbers
v1.7.1
- Fixed: check for empty data of crafts (swarfarm)
v1.7
- Damage per Skill: compare your monster’s damage output for each rune combination
- LiveSync: automatically import new Grindstones, Runes and Enchanted Gems while the game is active. You need the newest version of SWProxy for this feature.
- Added Grindstone & Enchanted Gem indicators for Advanced Rune tab
- Bugfix for ‘Lock monster on import’
v1.6.x
- DMG: a combined value of Crit, Atk and CritDMG. Multipliers, Speed and set bonuses such as violent are not included in the underlying formula. It's a rough indicator for your damage output or the best distribution of CritDMG and Attack.
- Show Grindstones and Enchanted Gems on every rune (just like ingame)
- New menu section “Grindstones and Enchantments”
- Optimize for Grindstones: here you find a list of every monster that can be upgraded with Grindstones. Existing Grindstones will be taken into account. You can also equip Grindstones to keep your rune builds up to date.
- Optimize for Enchanted Gems: same as above for Enchanted Gems
- Stones & Gems: List of all Grindstones and Enchanted Gems. Pick a Grindstone or Enchanted Gem to see on which monsters it can be used. Ezpz.
- Create and edit Stones & Gems (for example you can add fresh loot from your raids and see where it fits).